Hey everyone,
This patch we have been hard at work with overhauling a bunch of core systems, but it is not there all the way. For now we’ll deliver a very “artsy” patch, with overhauled skins and levels along with several balance changes and other goodies.
Enjoy!
- Balance
- Dev Note: Players often put themselves in potentially risky positions when trying to reach pickups. The goal is to make cooldown reduction pickups rewarding enough to justify the risk. With these changes, the pickup will guarantee that players can use their dash immediately after collecting it, and it will also have a greater impact on other abilities that are on cooldown.
- Increased CD reduction pickup value from 2 to 4 seconds
- Decreased the Dash cooldown from 6 to 4 seconds.
- Spectate Camera
- Added Zoom in/out with scroll wheel
- Track ball with Q
- Change camera modes with Hotkey 1, 2 and 3
- Added Ball Freelook camera and Ball First Person camera
- Arena cameras
- Level Up Rewards
- UI
- Character portraits are now correctly displayed in the result screens
- Dropped out players are cached in match results
- Fixed odd scalings on Main Menu
- VFX
- Pickup are now animated and has visual effects
- Controller support
- Fixed dead zone on controller for look movement
- Controller now works in matches
- Characters
- All default characters have got overhauled skins
- Main Menu
- We have reworked lighting in the Main Menu
- Levels
- You no longer die from falling out of bounds, instead you lose 1 HP
- Arena 2 got a total rework
- Pickups
- Fixed so pickups spawn in proper positions
- Weapons
- Overhauled all base weapons
- Baseball Bat
- Cricket Bat
- Hockey Stick
- Tennis Racket
- Baguette got a facelift (chonky)
- New variation of Guitar (Black)
- Bug Fixes
- Main Menu is now working properly after going to Loadout
- Ball Camera is fixed
- Hot Potato fixed